game artist

2d/3d

Shu gong

Home

cv

I'm a 2D/3D graphic designer born in 1994.

I'm from China and currently living in Paris.

From 2012 to 2016 I studied animation at Communication University of China in Beijing then I came to france to learn about game design.

In 2018 I started my internship at Black Sheep Studio which became a permanent position. 

I have a wide set of art related skills. Unity is the main game engine I use.

When modelling, I always do the lowpoly including the UV in Maya. If necessary, I turn it in Zbrush to get the highpoly then use Substance Painter to finish the texture.

For the 2D works, I will first do the research until it matches Art Director and Game Designer's vision. 

It is then followed with quick sketches, ideally 3 versions to choose from. 

Final version is done in Photoshop.

<<< click CV image to download the PDF

Salon Léo

Maya + Unreal 4

Animation

Mobile

UI Artist test

Mobile

>>> Clicquez ici our télécharger le projet Unity

大渡河纪念馆AR项目

Académie de cinéma de Pékin

Mobile (AR)

GIF 31-05-2021 03-52-20

fashion boutique

My Universe

PS4 / Xbox / PC / Switch

Atelier3
Atelier4
fashion showroom-pop-fin2
fashion showroom
fashion showroom-artd-3
avec back14 with background
Option5
aide-2
Fournisseur0204
Mission2
Calender_summer1704-10-2
Sauvegarde10

conception

Dinosaur Island

lab
lsand06
Maison2-2
DA_Perso_Dino_fille
table-2
mountain4
DA_Perso_Dino_garcon2
courir3
lab_night-3
DA_Perso_Dino_homme

icon design

Chez Ajia /  Spike volleyball / Diamond et Dragon

logo6
row
earthquake_gem06
menu01
logo2
coeur
winstreakA
menu02
logo7
stone
earthquake_gem
menu3

personal works

Colocation / Friends / Schneider Electric

colo4-3
shushu4
001-2-2_orig
colo
Xiaolei
004-2_orig
colo2
benben03
003-2-4_orig

see more

Other Works
AI Works